event[0]

event[0]

Event[0] is an award-winning narrative exploration game where you must build a relationship with a lonely spaceship computer to get home.

Watch_Dogs 2

Watch_Dogs 2

As part of the Watch_Dogs team in Ubisoft Paris, I worked on Watch_Dogs 2 from pre-production to launch, designing audio content and tools.

Reward Circuit

Reward Circuit

Reward Circuit is my entry for Ludum Dare #31. It was mostly an excuse to experiment with building a semi-random soundscape from sounds streamed from freesound.org.

event[0] student prototype

event[0] student prototype

In event[0], you find yourself boarding a ghost spaceship controlled by a somewhat temperamental artificial intelligence.

#TvittrSaga

#TvittrSaga

TVittr Saga is a ridiculous RPG with highly anti-social content, developed in 48hrs during the 2014 Global Game Jam.

Wormholes

Wormholes

Wormholes is a LD48 project in which the player controls a spaceship through levels procedurally generated from audio data.

Vamos a la playa Señor Zorro

Vamos a la playa Señor Zorro

Vamos a la playa Señor Zorro is a Nintendo DS game developed by a team of 5 in about a week for the No Future Contest organized by L’Oujevipo in July 2013.

It’s a long, long night

It’s a long, long night

It’s a long, long night is a game about prolonging the magic. As the stars fade away in the morning, your goal is to rekindle their light in order to delay the sunrise and enjoy the longest possible night.

Paradis Perdus

Paradis Perdus

Paradis Perdus (Lost Paradises) attempts to convey the feeling of not belonging. You find yourself in a beautiful world, and you soon realize that your presence poses a problem: you literally destroy everything you touch.

The Mushroom Sound

The Mushroom Sound

The Mushroom Sound is an electronic music project that started around 2002.