event[0]

event[0]

Event[0] is an award-winning narrative exploration game where you must build a relationship with a lonely spaceship computer to get home.

Watch_Dogs 2

Watch_Dogs 2

As part of the Watch_Dogs team in Ubisoft Paris, I worked on Watch_Dogs 2 from pre-production to launch, designing audio content and tools.

Eugenics

Eugenics

Eugenics is a management/strategy game by La Belle in which you play the sorcerer’s apprentice of genetics by deciphering the genome and creating your brave new world, for better or for worse…

Reward Circuit

Reward Circuit

Reward Circuit is my entry for Ludum Dare #31. It was mostly an excuse to experiment with building a semi-random soundscape from sounds streamed from freesound.org.

Watch_Dogs: Bad Blood DLC

Watch_Dogs: Bad Blood DLC

I was lucky enough to be part of the audio team working on Watch_Dogs’ 1st DLC, Bad Blood, at Ubisoft Paris, from April to September 2014.

event[0] student prototype

event[0] student prototype

In event[0], you find yourself boarding a ghost spaceship controlled by a somewhat temperamental artificial intelligence.

#TvittrSaga

#TvittrSaga

TVittr Saga is a ridiculous RPG with highly anti-social content, developed in 48hrs during the 2014 Global Game Jam.

Canard !

Canard !

You don’t see things as they are, we see things as a canard!

The Drawing Space

The Drawing Space

The Drawing Space is an immersive telepresence experience developed at SAT (Montréal, Canada).

Wormholes

Wormholes

Wormholes is a LD48 project in which the player controls a spaceship through levels procedurally generated from audio data.